Hyletics serie are audiovisual artworks organised in “sequenze”, focused on the representation and exploration of material surfaces which may resemble terraformations, minerals or organic and artificial fabrics, formed through the aggregation of emotional data. The aesthetics is inspired by the CGI era when photorealism was remarkable but still far from the current results, forcing our perception to imagine reality, nature, life, hidden among streams of pixels. Surfaces and textures are generated by mixing procedural generation techniques with images and data coming from geographic information systems as well as daily life footage.
Art Direction, Sound, Visuals, Code, GIS
audiovisual live set
2.2 – PCM 44.1/24 – 96/24