Franz Rosati creates audiovisual concerts, electronic music, video installations, software art and printed artworks.

Vast digital landscapes, transforming Pointclouds or disrupting wire-frame structures are crafted using intricate workflows that put together aural and visual domain, big data, programming languages, scientific software, artificial intelligence, and video game engines.
Through the exploration of various formats, a broad spectrum of possibilities emerges, spanning from procedural and generative minimalism to 3D renderings. This embraces the creation of autonomous systems like Machine and Structure, Resemblances or Pathline to the exploration of dystopian landscapes bridging the real and virtual, such as Latentscape and Distantia
When presented as audiovisual concert, audio and visual concepts are modeled over a cinematic and narrative approach, emphasizing the interplay between sound and images. This is consistently enriched by real-time interventions that add new and unpredictable elements to each performance, thanks to the interaction between sounds, images, and generative/procedural structures.
The same visual and auditory elements take the form of digital artworks designed for contemplative engagement, intended for large screens, LED walls, art galleries, and audiovisual installations.
Sound and music hold a central role in every work, representing the result of a profound process of material selection and transfiguration of acoustic sources. Traditional or strange acoustic instruments, environmental field recordings, or samples from online found materials are the elements blending togheter into deeply emotive music, rich of tense crescendos and abrupt interruptions, heavy anvil sounding percussions, rhythmic noise patterns, and a cinematic sound design that maintains a constant balance between digital and organic shape, sharp but and controlled but never sterile.

Designed by Alexander Succhiarelli and developed by Francesco Califano